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Mastermage

(image)

Mastermage knows all kinds of magic, so he can perform a lot of different attacks. When Mastermage is under attack, he creates an energy shield, which absorbs damage.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Sorcerer
Advances to: Master of Elements Guru
Cost: 55
HP: 56
Movement: 5
XP: 100
Level: 3
Alignment: neutral
IDI8 enlightened_mastermage
Abilities:
(image)light touch
impact
9 - 2
melee
magical
(image)icecles
cold
3 - 10
ranged
magical
(image)fireball
fire
11 - 4
ranged
magical
(image)lightning
arcane
28 - 1
ranged
magical
Resistances:
blade10%
pierce10%
impact10%
fire20%
cold20%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable-0%
Village160%